VR helmet glasses harm? Scientists fear that they will corrupt the brain

"Environment can profoundly affect a person's psychological state." For VR users who enter the virtual world, they will be psychologically affected when they return to the real world. In addition, VR devices used in the medical field may overoptimize patients and believe that new technologies are life-saving straws. 99VR visual field thinks this is obviously not a psychological suggestion that should have. Next week, three top researchers in the field of VR, AR and physical computing will hold informal meetings with members of the U.S. government regulators on the potential dangers of VR immersive technology and how to conduct more research to understand them. Human influence.

“I have seen many technologists say that they are not responsible for this technology; they just want to develop it. It is up to the society to determine what is safe, ethical, and ethical. I don’t agree with this view, I think R&D The community needs to take some responsibility and become a participant in this discussion,” said Todd Richmond, head of the USC mixed reality lab.

Richardmond said that there have been a lot of technological developments in the history. Consumers are clarification of these issues. Generally speaking, this is also very good.

"Any kind of technology will go through such a brutal development process before it can be calmed down," he said. "If a technology is not critical to human well-being, then it can indeed be put on the market and let the market solve these problems."

This is what consumers do when they weigh VHS and Beta, Blu-ray and HD DVD, and the value of different mobile systems. However, not all of these emerging technologies can take this approach because it can be very dangerous. Some new technologies are too complicated to handle them properly without a lot of knowledge.

Richardmond said that both VR and AR may have a major impact on humans. So far, there has been little work on vertical research.

"We really need to study the impact of VR and AR, and like Lovejoy's wife in The Simpsons always asks: 'What about the kids?'" he said. “The reality is that your child’s brain is not yet complete, and there is a real possibility that if you make someone small to touch immersive technology, immerse yourself in an environment when his brain is still undefined. It can have harmful effects. The same is true for adults, but the impact is not that great."

In the past, television, movies, comics, and video games all caused the same concern, but there seems to be no solid evidence to prove these concerns.

Richardmond said that some people do think comics may corrupt your brain, and he himself does sound a bit like those people.

"But, I think that this medium is fundamentally different from other media, because this kind of immersion will not happen in television, movies, comics, books or games." He said

Even in video games, regardless of how hard the developer tries to get the player into a character, there is always a border around the screen, which acts as a cognitive separator. This is not the case with VR and AR.

Like Skip Rizzo, director of medical virtual reality at USC, and Leslie Saxon, who is responsible for the USC's physical computing center, Richardmond does not expect this technology to be shelved or suspended. He said he just hopes to conduct more long-term research on the impact of this technology and find a more detailed solution for the release of this technology.

"At least we should admit that there may be problems," he said. "We should do some work to find out what would be unexpected consequences."

"VR developers have a lot of power. It's really like having someone's brain in their hands."

Although VR helmets have begun to be sought after, big companies like HTC, Valve, Oculus, Facebook and Google have sold their head-display devices, Richardmond said that it is not too late.

"It's not too late, because if you say that it's too late, you're equivalent to giving up." He said: "Now its market penetration is less than 1%. Most people don't experience VR at all." ."

“One of the reasons why I am clamouring for this matter now is that this technology is not yet popularized. I think VR is still in a very bad situation, but it will be very different after 10 years.”

99VR Vision believes that the theory about the potential dangers of immersive VR technology, although not sensational, seems to be considered a little early. For reasons of technology and price, VR hardware devices have not yet been popularized. As for when VR can become something that everyone has as a mobile phone, no one can make accurate predictions.

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